Diamond Digger Saga Wiki
Diamond Digger Saga Wiki
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Note:This page contains information about unreleased content, which may be inaccurate or change over time.
 
   
 
{{Infobox level
 
{{Infobox level
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|next = [[Level 210]]}}
 
|next = [[Level 210]]}}
   
Level 209 is the nineteenth level in [[World 12]].
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'''Level 209''' is the nineteenth level in [[Toys 'R' Joy]]. You must bring down 10 totems and score at least 1,500 points in 22 moves or fewer to pass this level.
<poll>What level type do you think this level will be?
 
Score Levels
 
Fireflies
 
Toys
 
Totems
 
</poll>
 
   
 
==Difficulty==
 
==Difficulty==
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*Despite a lot of Color Bursts given, there are a lot of totems that should be brought down.
 
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*Broken stones, stone and frozen blocks make it harder.
 
 
==Stars==
 
==Stars==
   
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==Strategy==
 
==Strategy==
  +
*If possible, each move use any Color Burst (ideally not any, but one of the color which is most present on totem columns on a certain board).
  +
*Magic Orb charges up quickly, so feel free to use Line Blasts to help you bring down the totems.
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With a little bit of luck, you'll pass the level. 
   
 
==Trivia==
 
==Trivia==
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*There's nothing special about this level.
   
 
==Walkthrough==
 
==Walkthrough==

Revision as of 15:43, 17 July 2014

Level 209
Episode Unknown
Level type 27px-Totems levels
Moves Unknown
Blocks None
Other features None
Magic Orb Unknown
Target score Unknown
Difficulty Undetermined
Depths Unknown
Boards Unknown
Previous Current Next
27px-Fireflies levels 27px-Totems levels 27px-Totems levels
Level 208 Level 210


Level 209 is the nineteenth level in Toys 'R' Joy. You must bring down 10 totems and score at least 1,500 points in 22 moves or fewer to pass this level.

Difficulty

  • Despite a lot of Color Bursts given, there are a lot of totems that should be brought down.
  • Broken stones, stone and frozen blocks make it harder.

Stars

  • 1 Star:
  • 2 Stars:
  • 3 Stars:

Strategy

  • If possible, each move use any Color Burst (ideally not any, but one of the color which is most present on totem columns on a certain board).
  • Magic Orb charges up quickly, so feel free to use Line Blasts to help you bring down the totems.

With a little bit of luck, you'll pass the level. 

Trivia

  • There's nothing special about this level.

Walkthrough