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{{Level types}}
 
{{Level types}}
 
[[File:27px-Totems_levels.png|thumb]]
 
[[File:27px-Totems_levels.png|thumb]]
'''Totem level''' is one of the four level types in ''[[Diamond Digger Saga]]'', along with [[score level]], [[firefly level]], and [[toy level]]. Totem levels first appear in [[Totem Terrace]], the sixth episode, with first level being [[level 71]].
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'''Totem level''' is the fourth and last of the level types in ''[[Diamond Digger Saga]]'', along with score level, firefly level, and toy level. Totem levels first appear in [[Totem Terrace]], the sixth episode, with the first level being level 71.
   
There are '''238 totem levels''' ('''24%''' of all levels) among the first 1,010 levels.
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There are currently (including [[Episode 108]]) '''452 totem levels''' ('''{{#expr:452/1850*100 round 2}}%''' of all levels).
   
Totem levels are a pretty common level type, but as they appear first in sixth episode, there are fewest totem levels. It can possibly be considered as a hard level type, although there are many exceptions to that rule.
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Totem levels are a pretty common level type, but as they appear first in the sixth episode, there are fewest totem levels. It can possibly be considered as a hard level type, although there are many exceptions to that rule.
   
 
In comparison with ''[[w:c:candycrush:Candy Crush Saga|Candy Crush Saga]]'', it's pretty similar level type to '''[[w:c:candycrush:Ingredients levels|ingredients levels]]'''.  
 
In comparison with ''[[w:c:candycrush:Candy Crush Saga|Candy Crush Saga]]'', it's pretty similar level type to '''[[w:c:candycrush:Ingredients levels|ingredients levels]]'''.  
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See the full list of totem levels [[:Category:Totem levels|here]].
 
See the full list of totem levels [[:Category:Totem levels|here]].
   
==Objective==
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== Objective ==
*The objective to completing any totem levels is to bring down the required amount of totems and score at least one star in a limited amount of moves. If moves remain when the enough totems have been brought down, each move will be converted to 2,000 points.
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*The objective to completing any totem levels is to bring down the required amount of totems and score at least one star in a limited amount of moves. If moves remain when enough totems have been brought down, each move will be converted to 2,000 points.
   
==Notable totem levels==
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== Notable totem levels ==
 
*'''[[Level 71]]''' - The first totem level.
 
*'''[[Level 71]]''' - The first totem level.
 
*'''[[Level 94]]''' - The tenth totem level.
 
*'''[[Level 94]]''' - The tenth totem level.
 
*'''[[Level 240]]''' - The 50th totem level.
 
*'''[[Level 240]]''' - The 50th totem level.
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*'''[[Level 449]]''' - The 100th totem level.
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*'''[[Level 661]]''' - The 150th totem level.
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*'''[[Level 862]]''' - The 200th totem level.
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*'''[[Level 1055]]''' - The 250th totem level.
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*'''[[Level 1241]]''' - The 300th totem level.
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*'''[[Level 1432]]''' - The 350th totem level.
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*'''[[Level 1631]]''' - The 400th totem level.
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*'''[[Level 1842]]''' - The 450th totem level.
   
==Trivia==
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== Trivia ==
All level types, including this one, can be technically considered a score level. Since the player must obtain at least 1 star, there is a score requirement. However, score requirement is usually very small, and therefore it is very easy to obtain.
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All level types, including this one, can be technically considered a score level. Since the player must obtain at least 1 star, there is a score requirement. However, the score requirement is usually very small, and therefore it is very easy to obtain.
   
==Glitch==
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== Glitch ==
Some totem levels have a glitch, where the game doesn't register the last totem dropped with the last move giving the "Out of moves" message instead.
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*<s>Some totem levels have a glitch, where the game doesn't register the last totem dropped with the last move giving the "Out of moves" message instead.</s> (No longer the case)
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*Sometimes, gemstones do not slide under totems after bringing totems half-way down.
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== Gallery ==
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<gallery>
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Totem introduction.gif|Totem introduction at level 71
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Pre-totem level banner Hard v1.png|Old version until June 12th, 2019 in king.com (Hard level)
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Pre-totem level banner v1.png|Old version until June 12th, 2019 in king.com
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</gallery>
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[[Category:New Episode]]
 
[[Category:Level types]]
 
[[Category:Level types]]

Revision as of 16:58, 22 February 2020

Score levels Firefly levels Toy levels Totem levels
27px-Totems levels

Totem level is the fourth and last of the level types in Diamond Digger Saga, along with score level, firefly level, and toy level. Totem levels first appear in Totem Terrace, the sixth episode, with the first level being level 71.

There are currently (including Episode 108) 452 totem levels (24.43% of all levels).

Totem levels are a pretty common level type, but as they appear first in the sixth episode, there are fewest totem levels. It can possibly be considered as a hard level type, although there are many exceptions to that rule.

In comparison with Candy Crush Saga, it's pretty similar level type to ingredients levels.  

See the full list of totem levels here.

Objective

  • The objective to completing any totem levels is to bring down the required amount of totems and score at least one star in a limited amount of moves. If moves remain when enough totems have been brought down, each move will be converted to 2,000 points.

Notable totem levels

Trivia

All level types, including this one, can be technically considered a score level. Since the player must obtain at least 1 star, there is a score requirement. However, the score requirement is usually very small, and therefore it is very easy to obtain.

Glitch

  • Some totem levels have a glitch, where the game doesn't register the last totem dropped with the last move giving the "Out of moves" message instead. (No longer the case)
  • Sometimes, gemstones do not slide under totems after bringing totems half-way down.

Gallery